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Shaders

A collection of 3 posts
PrideπŸ³β€πŸŒˆ and Predju(dice)🎲 and Custom UV Coordinates πŸ“ˆ: a Three.js and GLSL story
Graphics

PrideπŸ³β€πŸŒˆ and Predju(dice)🎲 and Custom UV Coordinates πŸ“ˆ: a Three.js and GLSL story

Thus far in our series we have created custom GLSL shaders that animated numbers, and outlined faces -- one a phong shader and one a toon shader. In this installment we go into more depth on our multi-uv coordinate set models and then even edit them in blender. All to
Aug 25, 2022 6 min read
Adapting Three.js Toon Shader for Cartoon-y 3D Dice
Graphics

Adapting Three.js Toon Shader for Cartoon-y 3D Dice

In this installment of our series on shader programming we show you how we modified the toon shader code on Three.js to create cartoony dice that have outlined faces. Last time we explained how we added the fade in effect for hidden rolls, and we will start with something
Jul 30, 2022 6 min read
Customizing Three.js Phong Shader for Animated 3D Dice
Graphics

Customizing Three.js Phong Shader for Animated 3D Dice

One of our core goals for dddice.com is to build a platform to enable the community to create amazing 3d dice that they can share with the world. Computer graphics has always been a passion of mine. A friend and I somehow convinced the high school shop teacher to
Jul 23, 2022 5 min read
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